By Jose L. Encarnacao, James D. Foley
ISBN-10: 3642850464
ISBN-13: 9783642850462
ISBN-10: 3642850480
ISBN-13: 9783642850486
Multimedia computing is a logical subsequent step in which computing know-how turns into ever extra worthy and ubiquitous in our daily lives. From the viewpoint of technical demanding situations, multimedia impacts approximately each point of desktop and software program. The long-heralded marriage of computing, communications, and knowledge companies is now being consummated, and is manifesting itself in actually dozens of recent alliances among businesses starting from semiconductors to cable television, from newspapers and mobile businesses to desktop and software.
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Extra resources for Multimedia: System Architectures and Applications
Example text
The access status of a cooperative document has to be presented, allowing the user to see what parts of a document are free and which ones are used be others. When accessing an entity, conflicts may occur. Especially in large and widely distributed platforms, the update time and, herewith, the recognition of such problems may take a while. , by a message "negotiating ... "). An other important issue is to require document entities currently used by others. This can be done by conferencing, but also by sending a message and, for example, highlighting the requested zone.
Tools and Toolkits We need a toolkit that allows the author to deal with multimedia objects--not with a lot of bits and bytes. This toolkit should provide a set of basic multimedia objects and should map the functionality of these basic objects onto the platform mentioned above. Properties of this toolkit: Openness towards new interaction media Object-Orientation Each object offers the author/user all properties changeable and all operations executable in the specific situation. Direct Composition No programming needed for specifying layout of a user interface.
A video/audio sequence is displayed simultaneously with the text of the song-whereas the audio is containing only the background music. The actual parts-which correspond to the background music--of the text are highlighted. Video-On-demand (on-line/off-line). Systems for video-on-demand are oriented towards the consumer and home video market. The basic idea is that the user-in contrast to the traditional television system-shall not be restricted to the watching of centrally broadcasted TV programs.
Multimedia: System Architectures and Applications by Jose L. Encarnacao, James D. Foley
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