By Ashok Naimpally, Hema Ramachandran, Caroline Smith
ISBN-10: 0123852145
ISBN-13: 9780123852144
Content material:
Front-matter
, Pages i,iii
Copyright
, Page iv
Acknowledgments
, Page ix
1 - Introduction
, Pages 1-2
2 - Definitions of Lifelong studying and the way They Relate to the Engineering Profession
, Pages 3-10
3 - Accreditation of Engineering courses and Their courting to Lifelong Learning
, Pages 11-19
4 - details Literacy and lifetime Learning
, Pages 21-24
5 - Creativity in Engineering, details Literacy, and communique styles of Engineering
, Pages 25-29
6 - Designing details Literacy Assignments
, Pages 31-47
7 - details Literacy and Assessment
, Pages 49-62
8 - Internships
, Pages 63-66
9 - studying Contract
, Pages 67-80
10 - overview of Internships
, Pages 81-82
11 - details Literacy and occupation Skills
, Pages 83-90
12 - Conclusion
, Page 91
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Extra info for Lifelong Learning for Engineers and Scientists in the Information Age
Sample text
P. 286) Meyer quoting Gravander, Neeley, and Luegenbiehl (2004): The major design experience needs to introduce students to the messiness of the “real world,” a sense of ambiguity, unconstrained variables, and a direct impact on the world’s social and economic fabric. ” These courses are rigorous, usually team based, frequently spread over two semesters, and require students to design a product, device, or process and to assess many of the ABET Outcomes a–k. The teams stay together for the two semesters, forming a tight-knit group.
Handbook of creativity. Cambridge, UK: Cambridge University Press. Sternberg, R. , & Dess, N. K. (2001). Creativity for the new millennium. American Psychologist, 56(4), 332. 332. , & King, D. W. ). (2004). Communication patterns of engineers. Hoboken, NJ: John Wiley and Sons. Weisberg, R. W. (1986). Creativity : Genius and other myths. New York, NY: W. H. Freeman. 6 Designing Information Literacy Assignments Introduction This chapter is exclusively concerned with information literacy (IL) in undergraduate engineering since the book is centered around the ABET accreditation program for undergraduate curriculum.
286) Meyer quoting Gravander, Neeley, and Luegenbiehl (2004): The major design experience needs to introduce students to the messiness of the “real world,” a sense of ambiguity, unconstrained variables, and a direct impact on the world’s social and economic fabric. ” These courses are rigorous, usually team based, frequently spread over two semesters, and require students to design a product, device, or process and to assess many of the ABET Outcomes a–k. The teams stay together for the two semesters, forming a tight-knit group.
Lifelong Learning for Engineers and Scientists in the Information Age by Ashok Naimpally, Hema Ramachandran, Caroline Smith
by Christopher
4.4