By Franz Leberl (auth.), AlpeshKumar Ranchordas, João Madeiras Pereira, Hélder J. Araújo, João Manuel R. S. Tavares (eds.)
ISBN-10: 3642118399
ISBN-13: 9783642118395
ISBN-10: 3642118402
ISBN-13: 9783642118401
This ebook contains prolonged types of the chosen papers from VISIGRAPP 2009, the overseas Joint convention on computing device imaginative and prescient, Imaging and special effects thought and functions, which used to be held in Lisbon, Portugal, in the course of February 5–8, 2009 and arranged through the Institute for platforms and applied sciences of data, keep watch over and communique (INSTICC). VISIGRAPP includes 3 part meetings, particularly, the foreign convention on computing device imaginative and prescient idea and purposes (VISAPP), the overseas convention on special effects conception and functions (GRAPP), and the overseas convention on Imaging thought and functions (IMAGAPP). VISIGRAPP bought a complete of 422 paper submissions from greater than 50 co- attempts. From those, and after a rigorous double-blind assessment technique, seventy two papers have been released as complete papers. those figures convey that this convention is now an - tablished venue for researchers within the vast fields of desktop imaginative and prescient, special effects and picture research. From the entire papers, 25 have been chosen for inclusion during this booklet. the choice procedure was once in line with the ratings assigned by way of this system Committee reviewers in addition to the consultation Chairs. After choice, the papers have been additional revised and prolonged via the authors. Our gratitude is going to all members and referees, with out whom this booklet do not have been possible.
Read or Download Computer Vision, Imaging and Computer Graphics. Theory and Applications: International Joint Conference, VISIGRAPP 2009, Lisboa, Portugal, February 5-8, 2009. Revised Selected Papers PDF
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Additional resources for Computer Vision, Imaging and Computer Graphics. Theory and Applications: International Joint Conference, VISIGRAPP 2009, Lisboa, Portugal, February 5-8, 2009. Revised Selected Papers
Example text
3D solid textures have the advantage that, in contrast to 2D textures, objects can be “carved” out of a 3D material resulting in more realistic results. Since the acquisition of A. Ranchordas et al. ): VISIGRAPP 2009, CCIS 68, pp. 21–34, 2010. c Springer-Verlag Berlin Heidelberg 2010 22 F. Manke and B. W¨unsche 3D textures is difficult, the synthesis and morphing of solid textures from 2D exemplars is very important. However, the task is extremely challenging and usually requires long computation times.
We still average several pixel values to compute the values for the individual neighborhood values (shown on the bottom of the figure). Note that the new neighborhood, consisting of 9 points, is a superset of the neighborhood proposed in [14]. Figure 4 shows a comparison of the results using different neighborhoods for 3D synthesis. Our new neighborhood is much better capable of preserving feature coherence than the original four-pixel neighborhood, which fails to produce acceptable results. The new neighborhood can also be used for 2D texture synthesis and morphing.
Texture mixing and texture movie synthesis using statistical learning. IEEE Transactions on Visualization and Computer Graphics 7(2), 120–135 (2001) 3. : Multiresolution sampling procedure for analysis and synthesis of texture images. In: Proceedings of SIGGRAPH 1997, pp. 361–368. ACM Press, New York (1997) 4. : Anisotropic solid texture synthesis using orthogonal 2d views. Computer Graphics Forum 17(3), 87–95 (1998) 5. : Image quilting for texture synthesis and transfer. In: Proceedings of SIGGRAPH 2001, pp.
Computer Vision, Imaging and Computer Graphics. Theory and Applications: International Joint Conference, VISIGRAPP 2009, Lisboa, Portugal, February 5-8, 2009. Revised Selected Papers by Franz Leberl (auth.), AlpeshKumar Ranchordas, João Madeiras Pereira, Hélder J. Araújo, João Manuel R. S. Tavares (eds.)
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