By Francisco V. Cipolla Ficarra (auth.), Francisco Cipolla-Ficarra, Kim Veltman, Miguel Cipolla-Ficarra, Andreas Kratky (eds.)
ISBN-10: 3642337597
ISBN-13: 9783642337598
ISBN-10: 3642337600
ISBN-13: 9783642337604
This publication constitutes the refereed lawsuits of the 1st overseas Symposium on Communicability, special effects and cutting edge layout for Interactive structures, held in Córdoba, Spain, in June 2011. The thirteen revised complete papers offered have been conscientiously reviewed and chosen from a number of submissions. They study newest breakthroughs and destiny tendencies in the communicability, special effects, and leading edge layout of interactive systems.
Read Online or Download Communicability, Computer Graphics and Innovative Design for Interactive Systems: First International Symposium, CCGIDIS 2011, Córdoba, Spain, June 28-29, 2011, Revised Selected Papers PDF
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Additional resources for Communicability, Computer Graphics and Innovative Design for Interactive Systems: First International Symposium, CCGIDIS 2011, Córdoba, Spain, June 28-29, 2011, Revised Selected Papers
Example text
In our case, we have also included those series that use stop-motion animation. ), and content (way of developing the action when it is known beforehand the behaviour of the characters, an oddity or the elements of nature, for instance, the transition from day to night, with the appearance of the moon and the stars on the sky). Graphically: Fig. 4. V. Cipolla Ficarra, J. Alma, and M. Cipolla-Ficarra The results obtained make apparent the excellent communicability quality of some children’s animation series in Northern Europe that use stop-motion animation techniques, for instance.
There is, though, a minimalist design in these three-dimensional digital productions with the purpose of focusing the attention of the kids, broadcasting a series of episodes in a consecutive way, there is some kind of boredom and consequently a loss of interest of the child before the television screen, not only because of these repetitions, but also to a palette of scarcely joyful or warm colours (use of secondary colours in grey tones instead of primary colours, for instance), the rigidity of the characters in the movements that emulate the animation, stop-motion and objects they have to guess but which not all the kids of a large city have within their reach.
It). Also the reusability of the information in the animations is analyzed and the main technical aspects in the construction of the heads of the characters. At the end of the paper, we present a table with the results obtained in the heuristic assessment of computer-made TV series in 3D format for child audiences. 2 Financial Factors versus Transparence Multiplies The financial factors and, indirectly, the lack of knowledge of the professionals who participate in the development of the devices, as well as their multimedia contents, increases the digital split of the population, that is, those who can have access to the latest technological breakthroughs and those who due to several social reasons have stayed anchored in the technological rearguard.
Communicability, Computer Graphics and Innovative Design for Interactive Systems: First International Symposium, CCGIDIS 2011, Córdoba, Spain, June 28-29, 2011, Revised Selected Papers by Francisco V. Cipolla Ficarra (auth.), Francisco Cipolla-Ficarra, Kim Veltman, Miguel Cipolla-Ficarra, Andreas Kratky (eds.)
by Steven
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